The Funniest Harlem Shake in house

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30 Mar 2008

Spongebob Square Pants Battle for Bikini Bottom


Players control SpongeBob, Sandy the squirrel, and Patrick Star through a number of locations such as Jellyfish Fields, and can switch between characters at bus stops throughout the game. Core gameplay involves collecting items and defeating the robots which have attacked Bikini Bottom, whilst crossing platforms and avoiding environmental hazards like spikes and flames. A number of mini-games are also accessible throughout the game.[1]

Three types of items can be collected. Shiny objects are the game's currency, and can be used to pay tolls within game areas or to buy golden spatulas from Mr. Krabs.[2] Golden spatulas are used to grant access to new areas, they are hidden throughout the game and can also be earned by completing tasks set by Squidward and several other characters from the cartoon. These tasks can involve defeating particular robots or searching for items. The other collectible item type, smelly socks, can be traded for golden spatulas.[1]

Though some areas can be navigated by any character, several sections can only be completed with a specific character, due to each one having unique abilities. SpongeBob can create a bubble helmet for head-butting enemies, launch a bubble-blowing spin attack and double jump to reach higher platforms.[2] Patrick can throw objects at switches, freeze goo rivers and attack enemies with a belly flop. Sandy can glide over large gaps and wields a lasso, with which she can tie up enemies or swing on hooks to reach distant areas.

Crash Tag Team Racing


The player takes control of Crash Bandicoot, who must retrieve the Black Heart Power Gem of Ebeneezer Von Clutch, along with the missing Power Gems in each of the five themed areas of the park.The player will compete in races and minigames to earn Wumpa Coins (the park's currency) and Power Crystals, find the Power Gem needed to open up the five areas of the park, and ultimately unveil the mystery of the Power Gem thief's identity.

As the player explores the park, race gates can be entered to unlock new racetracks, battle arenas, stunt tracks, and driving minigames.Extra Wumpa Coins and Power Crystals can be earned by playing driving minigames, some of which involve driving for the best lap time, crashing into as many obstacles as possible, shooting at trackside objects, and shooting at moving cars.Characters with an icon over their heads can be talked to to unlock cars, weapon upgrades, clothing, or to play minigames.The player can smash crates and collect Wumpa Coins in order to buy rewards such as new clothing; drinking Wumpa Whip gives the player a temporary coin multiplier that earns extra money from Wumpa Coins and crates.Collecting Power Crystals is required to unlock the Power Gem at the end of a themed area, which unlocks an additional area of the theme park.Mini-cartoons, called "Die-O-Ramas", can also be unlocked; these cutscenes display Crash being killed off in various (and largely humorous) ways. Unlocking all 34 Die-O-Ramas unlocks another costume for Crash.The Die-O-Ramas can be viewed at any time under the Extras section in the main menu.

The main hook of Crash Tag Team Racing is the "clashing" feature found during the racing sections of the game. The player can "clash" with another vehicle by pressing a certain button depending on the gaming platform.The player's vehicle will merge with a nearby opponent's vehicle, and the player will then take control of a powerful turret weapon to shoot at other vehicles.The turret can not only be used to shoot at enemy cars, but also to take out incoming attacks.

Suikoden 2


Suikoden II (幻想水滸伝II, Gensō Suikoden Tsū?) is a console role-playing game developed and published by Konami for the Sony PlayStation video game console and the second installment of the Suikoden video game series. It was released in late 1998 in Japan, 1999 in North America, and in 2000 in Europe. The game features a vast array of characters, with over sixty characters usable in combat and many more who move the plot forward and are able to help or hinder the hero in a variety of ways.

Suikoden II takes place three in-universe years after the events of the original Suikoden, and centers around an invasion by the Kingdom of Highland of the City States of Jowston. The player controls a silent protagonist whose name is chosen by the player; he is the adopted son of Genkaku, a hero who saved the City-State of Jowston in a war against Highland years ago. The protagonist and his best friend, Jowy Atreides, each gain one half of the Rune of the Beginning, one of the 27 True Runes of the Suikoden setting, and become caught up in the intrigues of the invasion and the dark fate of those who bear the halves of that Rune.

Kingdom Hearts 2


Kingdom Hearts II (キングダムハーツII, Kingudamu Hātsu Tsū?) is an action role-playing game developed by Square Enix and published by Square Enix and Buena Vista Games (now Disney Interactive Studios) in 2005 for the Sony PlayStation 2 video game console. Kingdom Hearts II is the sequel to the 2002 Disney Interactive and Square collaboration, Kingdom Hearts, which combined Disney and Square elements into an action role-playing game. The game's popularity has resulted in a novel and manga series based upon it and an international version called Kingdom Hearts II Final Mix, released in March 2007.[2]

Kingdom Hearts II is the third game in the Kingdom Hearts series. It picks up one year after the events of Kingdom Hearts: Chain of Memories.[3] Sora, the protagonist of the first two games, returns to search for his lost friends.[4] Like the previous installments, this game features a large cast of characters from Disney films and Final Fantasy games. Organization XIII, a group introduced in Chain of Memories, also reappears to impede Sora's progress.

27 Mar 2008

Naruto Uzumaki Chronicles 1


Naruto: Uzumaki Chronicles (うずまき忍伝, Uzumaki Ninden?) is a video game for the PlayStation 2 that is based on the popular manga and anime series Naruto by Masashi Kishimoto. Unlike the previous Naruto titles on the PS2 (Naruto: Ultimate Ninja and Naruto: Ultimate Ninja 2), which were fighting games, Naruto: Uzumaki Chronicles is an action/adventure game. This is also the first 3-D Naruto game not to use cel-shaded graphics. Bandai Namco has finished working on the sequel, Naruto: Uzumaki Chronicles 2, which was released in America on November 16, 2006 and in Japan on September 18, 2005. The game is entirely translated and features no Japanese voice track.[1]-

Due to the game being released too early for the dub viewers, content present in the game was either modified or removed. The presence of Itachi, Kisame, and Tsunade were completely wiped clean from the original in all FMV sequences and gameplay, while Gaara and Shikamaru had their costumes modified to their present dub costumes. Very strangely, Chouji's abilities to enlarge his arm were kept in the game despite being a spoiler from the Sasuke Retrieval arc. The fight with Kisame vs. Naruto & Sasuke, is instead Kabuto vs. Naruto. Naruto's Rasengan was also kept in the game even though it came from the Search for Tsunade arc. There is no teamplay availible. Any teamates you get in this game can only fight for 20 seconds if they don't get hit by the enemy or use jutsus.

Naruto Uzumaki Chronicles 2


Naruto: Uzumaki Chronicles 2 (known as Naruto: Konoha Spirits in Japan) is a video game by Bandai Namco. It is based on the popular manga and anime series Naruto by Masashi Kishimoto.

The game is an action RPG where the player travels across a map and completes missions to gain experience points in order to gain new abilities or increase their character's stats. Unlike its predecessor Uzumaki Chronicles, the game is not mission based. One can find the missions in a separate mode. The story mode shows Naruto facing the Shirogane clan, a group of ninja that control puppets called Puppet Walkers, who seek to revive the Master Puppet, their ultimate weapon that can destroy an entire nation.

The game is considerably short (only 10 stages), but the versus mode, the mission mode, and the survival provide a bit of replayability. There is also a second scenario starring Kakashi Hatake, much like Naruto: Ultimate Ninja 2, in which the player faces Akatsuki members Itachi Uchiha and Kisame Hoshigaki as the main antagonists. This game could take place pretty much anywhere in the filler arcs. In this game Sakura Haruno is a training to be a medical ninja, she uses her chakra control to demonstrate super-strength but not strong enough to turn surfaces into rubble like Tsunade.

26 Mar 2008

D.O.N (Dragon ball, One piece, Naruto) Battle Stadium


Similar to the Super Smash Bros. series, the players are put onto either a moving or non-moving stage. Borrowing from Power Stone[citation needed], these stages have some level of interactivity. Players must then fight their opponents. Unlike other fighters, D.O.N uses a combined health gauge, that is, decreasing the health of one player will in turn increase the health of the other players. Thus, in order for one player to win a fight, they must make their own health bar take up the entire bar. As such, a fight can potentially last indefinitely if no time limit is set. Also, there are in game techniques that can be pulled off (ie. Kamehameha for Goku and Summoning Jutsu for Naruto) and supers that can transform the characters into a new form (ie. Naruto's Rasengan turning him into the Kyubi and Goku's Spirit Bomb turning him into the Super Saiyan). In addition, some characters can induce a temporary transformation during the battle (ie. Sasuke's Sharingan).The single player mode has the player fight through five rounds, 2 or 3 of which have missions with goals selected randomly. However, depending on the difficulty chosen by the player, different amounts of missions are given out with easy giving the least and very difficult giving out the most. Fulfilling the missions' goals rewards the player with coins that can be used in the slot machine available upon completing the fights. The slot machine is the way through which unlockables are obtained. There are also items which you can buy to help the characters in battle.

24 Mar 2008

God Saves Our King


Yuri is an average high school student, until he intervenes in the bullying of a classmate, Ken Murata, and gets his head dunked in a toilet. Surprisingly he is sucked into the toilet, and ends up in another world. When he reaches dry land, he sees some people dressed in medieval costume and speaking in some weird vernacular. He assumes that it is a theme park of some sort. The people seem to be frightened by him, pelt him with rocks, and begin to form a small mob. He's rescued by Adalbert von Grantz who uses some form of magic so Yuri understands the local language. Konrad Weller and Günter von Christ then rescue Yuri and take him to Blood Pledge Castle, the residence of the Maoh, where he soon finds out he is the new Maou or Demon King will rule over the Shin Makoku ("New Demon Kingdom") (眞魔国). The culture in Shin Makoku is very different from the Japanese culture Yuri is accustomed to, and the differences make for some amusing mishaps with long ranging consequences, such as an accidental proposal of marriage.

Throughout the series, Yuri is constantly confronted with the results of even the smallest choices he makes. With a strange power dwelling inside of him, Yuri becomes a deliverer of justice in the world of Shin Makoku.

Shin Makoku seems to be Germanic in that the pronunciations of the names and the indications of language in Shin Makoku point to its being German. Also, Conrart gives Yuri his name which means "July" in Shin Makoku. In German, July is "Juli" pronounced "Yuli". Due to the lack of distinction between the Western sounds of the letters L and R in the Japanese Language, this is rendered in Japanese as "Yuri." Also, it may be noted that the nobles of Shin Makoku are named using the traditional naming conventions of German nobility, using the preposition "von" in their surnames to denote their fiefdom, as in Gunter von Christ and Wolfram von Bielefeld.

19 Mar 2008

Graffiti




Graffiti (singular: graffito; the plural is used as a mass noun) is the name for images or lettering scratched, scrawled, painted or marked in any manner on property. Graffiti is often regarded by some as unsightly damage or unwanted vandalism.
Examples of modern graffiti styles
Examples of modern graffiti styles
Ancient graffiti carved by pilgrims at Church of the Holy Sepulcher, Old City of Jerusalem
Ancient graffiti carved by pilgrims at Church of the Holy Sepulcher, Old City of Jerusalem

Graffiti has existed since ancient times, with examples going back to Ancient Greece and the Roman Empire.[1] Graffiti can be anything from simple scratch marks to elaborate wall paintings. In modern times, spray paint and markers have become the most commonly used materials. In most countries, defacing property with graffiti without the property owner's consent is considered vandalism, which is punishable by law. Sometimes graffiti is employed to communicate social and political messages. To some, it is an art form worthy of display in galleries and exhibitions. The public generally frowns upon "tags" that deface bus stops, trains, buildings, playgrounds and other public property.I like this Graffiti, because it is very cool.

16 Mar 2008

Counter Strike Condition Zero


Condition Zero: Deleted Scenes were what was left over from Ritual Entertainment's dropped share of development. A series of 18 unconnected single-player missions, Deleted Scenes were originally the focus on the game with standard multiplayer thrown in too. However, after declaring the game gold and handing out review copies of Ritual's work, Valve saw an average review score of around just 60%. The companies retracted the gold status and work on CZ was essentially begun again. The final game contained Ritual's portion, called Deleted Scenes, alongside Turtle Rock Studios's version of the game.

Several weapons from the "lost contents" have made an appearance in Deleted Scenes, including the M72 Light Anti-Armor Weapon, and the M60 machine gun. Some are unfortunately limited to the AI terrorists, such as the machete and Rogue Entertainment's controversial suicide belt. Some reconnaissance weapons including the blowtorch, radio, Fiber optic Camera, and remote control bombs. Players can also carry up to three grenades instead of the usual one. Moreover, the power of players' Kevlar Armor is boosted, better protecting players from many projectiles and bullets.

Some weapons were completely reanimated. This includes the Colt M4A1, FAMAS and Galil with the exception of the SIG SG552 which uses its "beta animations." Weapon textures are also slightly modified. The weapons are colored a bit differently from their Counter-Strike counterparts, such as the Arctic Warfare Magnum which is now brown instead of green, the Steyr AUG and the Colt M4 Carbine are now two-tone police black instead of the usual colors. It initially came with twelve missions, but later Steam updates added six additional missions that were cut from the initial release. There is a small community for Deleted Scenes, and a few custom maps have been released. Three are by Thearrel "Kiltron" McKinney, a mapper who worked on the game itself.

Study Comparison To Yogyakarta- Surabaya


On Tuesday, 26 February 2008, at 7 o’clock A.M we went to Balikpapan with 2 Government buses. There were 19 persons in First bus, and 31 persons in second bus. In the bus, the leader was
Mr Ikhsan. On the way, we listened to the song, and the students in high grade gave us many snacks. At 10 o’clock A.M we arrived at Sepinggan airport. We went to Yogyakarta with Mandala Airlines. The plane was flied at 12 o’clock P.M and arrived at Yogyakarta at half past one P.M. After that, we went to Gudeg Restaurant to had lunch. Then we went to Perdana Hotel, and took a rest until half past six P.M. After we took a rest, we had dinner in Coto Restaurant. The food was very delicious. After we had dinner, we backed to Pradana Hotel to take a rest.

On Wednesday, we visited to two schools in Yogyakarta. They are SMP 1 Bantul and SMPN 5 Yogyakarta. We were studied at SMPN 5 Yogyakarta. The school is very clean and good and we were in SBI 2 room, the students in SMPN 5 were friendly and confidence. The head class was Mr Walldy, and the class leader in SBI 2 was Lingga. The teachers were friendly. After we finished school, we ate in Suharti Fried Chiken Restaurant. Then, we went to hotel to took a rest. After that, we went to Malioboro to buy some souvenir. After we bought, we went back to Pradana Hotel to took a rest.

On Thursday, we visit to the school again. After we finished the school, we ate in a Restaurant in Yogyakarta. Then, we went to Prambanan Temple. Prambanan Temple consists of 6 Temple. They are Wishnu Temple, Brahma, Shiva, Angsa, Garuda, and Buddha Temple. Garuda Temple is a new Temple in Prambanan Temple. In Prambanan Temple you can photo with your friends in front of the Temple.

On Friday, we went to the school again and gave the Souvenir because Friday is the last we school at SMP 5 Yogyakarta. After we finished school, we went to Adi Sucipto railway station. In Adi Sucipto railway station we must wait until 4 o’clock P.M to went to Surabaya. After that, we went to the Train for continue our trip to Surabaya. Then we arrived at Surabaya. We went to Grand Kalimas Hotel for took a rest.


On Saturday, we went to the SMPN 6 Surabaya. In there, we received with glorious. There is a band who awesome. In SMPN 6, there is an EF crew. One of EF crew is from Australia, his name is Mr. Mike. We learned English, and played English games. After we finished the games, we visited the classroom of the students. The class was clean. There were many computers in that class. After we finished and leaved the school, we went to the water park in the CIPUTRA Land. Before we swam, we had lunch first. After we had lunch, we changed our clothes. First, we swam around the water park. Then, we went to the wave pool. In there, the wave was too high, it is very fun. After that, we went to the spiral coaster. There were 2 slides, they were yellow slide, and green slide. In yellow slide, there wasn’t a roof, but there were many turns, it is very defy. In green slide, there was a roof, but we can’t saw in there, it is so dark. After we finished play in CIPUTRA Water Park. We went to TP or Tunjungan Plaza. In TP many games, food, and many others in TP. After we bought something from TP we went to Grand Kalimas Hotel to slept.

On Sunday, we went to Jatim Park in Lamongan. We went to Jatim Park early morning maybe at 06.15 A.M. we went to Jatim Park early morning because the track which we went around 2 hours. After we arrived at Jatim Park we must have a particular bracelet. After we have a particular bracelet we can played anything games in Jatim Park. In Jatim Park many games that can we played, There are : Mirror House, Go Kart, Pirates cave, Insectarium, Space Seattle, Water Games and many others. First, we went to Ghost Hospital. In Ghost Hospital is very scary. Then, we went to 3-D Movies the film that we watched can go out.
After we watched 3-D Movies, we went to Mirror House. In Mirror House there’s only Mirror and many trap. There are 1000 Mirror in Mirror House. Then, we went to Space Seattle, Space Seattle is very gracious. Besides of Space Seattle, there are Bumper Cars and Jet Coaster. We played the Jet Coaster first, Jet Coaster is not gracious. If the track of Jet Coaster more longer that absolute gracious. Then we played all games in Jatim Park. After we played, we went to the Submarine Monument. In Submarine Monument we can went to the in of Submarine. Then we went out and back to the Hotel for took a rest. Beyond few hours, we ate in Kya-Kya but because the weather is rain so, we went to Carrefour to ate KFC.

On Monday, we must prepared our items. We went to Sepinggan Airport to back to Balikpapan. After we arrived at Balikpapan we went to Tahu Sumedang to ate something for recharged our Stomach. After our stomach feel fat. We continued our tip to the Samarinda. Then we arrived at Samarinda and the buses deflated the students at SMPN 1 Samarinda. And we can back to our Home.

8 Mar 2008

To make Shutdown shortcut


To make shutdown shortcut like picture above:
1. You must click right button on your mouse, then click shortcut
2. After that, you must write Shutdown -s -t 00,then click next
3. Give title to your shutdown shortcut
4. If you want an icon, you must click right button on your mouse, then click properties
5. In shortcut bar, click change icon. And choose your favourite icon.

Good Luck........

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