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Doraemon (ドラえもん, Doraemon?) is a Japanese manga series created by Fujiko F. Fujio (the pen name of Hiroshi Fujimoto) which later became an anime series and Asian franchise. The series is about a robotic cat named Doraemon, who travels back in time from the 22nd century to aid a schoolboy, Nobita Nobi.

In March 2008, Japan's Foreign Ministry appointed Doraemon as the nation's first "anime ambassador."Ministry spokesman explained the novel decision as an attempt to help people in other countries to understand Japanese anime better and to deepen their interest in Japanese culture."The Foreign Ministry action confirms that Doraemon has come to be considered a Japanese cultural icon. In 2002, the anime character was acclaimed as an Asian Hero in a special feature survey conducted by Time Asia magazine.

The series first appeared in December 1969, when it was published simultaneously in six different magazines. In total, 1,344 stories were created in the original series, which are published by Shogakukan under the Tentōmushi (てんとう虫, Tentōmushi?) manga brand, extending to forty-five volumes. The volumes are collected in the Takaoka Central Library in Toyama, Japan, where Fujio was born.

A majority of Doraemon episodes are comedies with moral lessons regarding honesty, perseverance, courage, etc. Several noteworthy environmental issues are often visited, including homeless animals, endangered species, deforestation, and pollution. Topics such as dinosaurs, the flat earth theory, wormhole traveling, Gulliver's Travels, and the history of Japan are also covered.

Doraemon was awarded the first Shogakukan Manga Award for children's manga in 1982, and the first Osamu Tezuka Culture Award in 1997.

Main article: List of Doraemon characters

The names of the characters in Doraemon have been changed to various, completely separate names throughout other languages. For example, the main character, Nobita, is Jingu in Korean.

The only main female character is Shizuka, who serves as a semi-romantic girlfriend of Nobita, but otherwise a supporting, minor character.

Nobita's main human friends, Suneo and Gian, are both bullies to him when they are around together. However, Suneo seems to warm up kindly to Nobita if Gian is not with them. This suggests that Suneo is allied with Gian for only his power, so that he is well-protected from attack.

Nobita's robot ally, Doraemon, is from 22nd century Tokyo, and has a wealth of tools from the future that enable Nobita and him to help fend for themselves. Still, the tools often cause mishaps and instead become a burden.

There are many supporting characters, such as Nobita's parents.

Naruto Path of the Ninja


Gameplay usually moves in a pattern of going to the Ninja Academy, getting assigned a mission (not optional ones, they're all from the story), preparing in town by buying items and equipment and eating ramen with teammates (to boost chemistry with them), then leaving for the dungeon involved. Equally basic is the dungeon navigation itself, consisting of straight-and-narrow paths with only 90-degree turns, which in their nature, make stylus-based navigation neigh intolerable, even for those who champion the concept in other DS games. The dungeons themelves are fairly well done, with enough branching paths and stuff to keep things interesting while still being straightforward enough to accomodate those who just want to blaze through. Also noteworthy is the ability to save anywhere, which, combined with the DS's great sleep mode, make the game perfectly portable.

Path of the Ninja's battle system is one of its better aspects. The player's team of Naruto-series characters lines up in a formation using three rows of layout (most turn-based RPGs use two). From there, it's mostly a traditional turn-based system mixed with the "jutsu" from the series, which are activated in ways ranging from button combination presses to certain actions with the touchscreen. It's simple, but pretty effective for a game like this, and its young target audience won't be overwhelmed. The only problem with it is that it's somewhat of a bother to dig out the stylus to execute the jutsu that require touching, since that's the only thing the stylus is ever used for in this game (aside from a brief minigame in the exam), so it's more tempting to use a finger and possibly smudge up the screen. Pull out the stylus and use it for three seconds before it's put away again for several minutes, or mess up the screen? Maybe I need to learn to get comfortable playing with buttons while holding the stylus, but really, screw that.

Playable characters

* Naruto Uzumaki
* Sakura Haruno
* Sasuke Uchiha
* Rock Lee
* Shikamaru Nara
* Neji Hyuga
* Jiraiya

One Piece Dragon Dream


Story

One night, when the Straw Hat Pirates are asleep in their beds exept for Robin, they all dream of a cloaked young boy underwater playing music from a sea horn. In the morning, when Robin wake the crew mates up and was shocked to discover the crew have no memories of her or their being in a Pirate Crew. With the memories from before joining the crew still in their heads the crew begins to split up.

Now is up to Robin to not only reunite the crew and help get their memories back, but also find out the cause of their mysterious memory loss.

There are many character in the game these are the one which you can battle against and uses.

Characters

* Monkey D. Luffy
* Roronoa Zoro
* Nami
* Usopp
* Nico Robin
* Sanji
* Tony Tony Chopper
* [[Foxy the Silverfox]]
* Porche
* Hamburg
* Vivi
* Igaram
* Wapol
* Chessmarimo
* Ms Doublefinger
* Mr.1
* Cabaji
* Crocodile
* Buggy
* Alvida
* Mohji
* Jango
* Kuro
* Siam & Poochi
* Gin
* Don Kreig
* Iron Fist Fullbody
* Hina
* Hachi
* Arlong
* Tashigi
* Smoker
* Shanks
* Enel
* Tashinoki Dragon
* Aokiji
* Mihawk
* Franky

One Piece Grand Line Adventure Log


Story

The game follow the anime series starting from Logue Town to Whiskey Peak. The game also include the filler arc: Apis Ark. Along the way the Strawhat pirate firgt major enemies like Buggy, Alvida, etc.

Game Play

Like every Action, RPG game you choose thw character you want to partipate in battle with an enemy. The player choose which attack your character perform to defeat the other opponent.

Playable Characters

* Monkey D. Luffy
* Roronoa Zoro
* Nami
* Usopp
* Sanji

Crash Nitro Kart


Crash Nitro Kart plays much like its predecessor, Crash Team Racing. The player races against other characters, which can be computer controlled or controlled by other players. Crates are placed throughout the tracks, which, when broken, grant power-ups. Collecting ten Wumpa fruit from special crates improves the effect of any power-up. Many of the tracks contain obstacles, which, if not avoided, will cause the racer to come to a complete stop briefly. New to this game is the Team Frenzy Mode, which allows players to race as part of a team. A victory by any one team member counts as a victory for the team. Additionally, getting close to a team member for long enough during a race grants unlimited weapons for a short time.

In Adventure Mode, the player chooses to play as either Team Bandicoot or Team Cortex. The player must travel through four worlds, collecting three trophies in each world by winning the three races there. Each world also features a boss which must be raced after collecting all three of a world's trophies. Defeating a boss earns a Boss Key, collecting all four of which allows you to race the final boss. The player must also collect other items, such as relics, obtained by finishing a race in under a certain time, CNK tokens, obtained by finding the letters C, N and K in a race track, and gems, obtained by winning special races.

In Battle Mode, players battle against each other in a number of competitions. These battles take place in special arenas. The Arena Editor allows the player to change arenas by placing crates and other objects anywhere within an arena.

Adventure Quest Online


Much of AdventureQuest's game play revolves around fighting monsters. On the players turn they may attack, equip a weapon shield or armor, drink a potion, cast a spell, call a pet or equip a miscellaneous item. Changing armor, weapon or shield does not use up a turn but equipping certain items, changing pets or drinking a potion does. On an opponents's turn it may attack, though some monsters have special attacks such as healing. Pack monsters and a few other monsters can summon reinforcements, which doesn't take up a turn.

As players defeat monsters, they gain Experience Points (XP) and gold. The XP is used for leveling up your character for more Mana, Health, etc. The gold is used for buying stronger items.

A more in-depth Gameplay description under Combat Mechanics.

The Elements

While there are 8 primary elements (Earth, Wind, Water, Energy, Ice, Fire, Light, and Darkness) This game is balanced so there is no "better" or "best" element (with the exception of Void). The pattern of weaknesses typically, but not always, follows this guideline:

* Water attack > Energy
* Energy attack > Water
* Earth attack > Wind
* Wind attack > Earth
* Light attack > Darkness
* Darkness attack > Light
* Fire attack > Ice
* Ice attack > Fire
* Void attack > All

Sometimes certain species will be weak to an additional element. For example, the monster "Undead Horse" has a light modifier of 120% and an Energy modifier of 130%. This is not very typical of undead, as most are weak against Fire as well as Light. There also exists another element, Void, previously known as Element X. Some weapons, when triggered, deal Void damage (such as the Dragon Blade), or in their special attacks (such as the Gauntlet of The'Galin), the vast majority of monsters in the game have a Void resistance of 100%, however, there are handful that have a lower modifier. Its symbol (?) is a question mark. There are other secret elements that certain monsters use but, they are not available to players.

SpongeBob SquarePants: Lights, Camera, Pants!


When an episode of the popular series "The New Adventures of Mermaid Man and Barnacle Boy", is supposed to be filmed in Bikini Bottom and Mermaidman and Barnacleboy fail to show up, with the show in danger of being cancelled, the show's producer, Gill Hammerstein makes it SpongeBob's job to find Mermaidman and Barnacleboy and gain roles for him and his friends in order for the show to go on.Mini-Games

The following Mini-Games can be played at any point during the game once they are unlocked:

* Long Jump
* Burger Bounce
* Manray Chase
* Krusty Krab

Roles

This is the list of roles that can be obtained in the game once certain conditions have been met throughout the stages:

* Stand-In
* Motorcycle Cop
* Lookout
* Waiter

Playable Characters

* SpongeBob SquarePants
* Patrick Star
* Squidward Tentacles
* Sandy Cheeks
* Mr. Krabs(councle exclusive)
* Plankton(council exclusive)

SpongeBob SquarePants: Creature from the Krusty Krab


Players have access to three playable characters during the game, SpongeBob SquarePants; Patrick Star and Sheldon J. Plankton, and must guide them through nine levels of play in a dreamworld. Four different types of gameplay have been incorporated into the game, known as flying; rampaging; racing and platforming. During flying sections the game sets obstacles one in front of another, and the player must manouvre past them. In most cases, the game will tell the player which way to fly (up, down, left and right). On the Wii, you use the controller like an actual plane control stick. The most common cases of this is when SpongeBob uses his plane to attack a giant-sized Plankton. In rampage levels the player controls a giant sized Plankton and uses special powers and moves to destroy everything in their path. The player's laser's power is indicated by a bar on the right side of the screen, which refills after use. The Wii version features controller movements that respectively activate moves. Racing gameplay is similar to most racing games; it is featured in both the air and the ground's gameplay, fuel must be collected in order to keep the player's vehicle running. The platforming gameplay is spread throughout the game, such as when Plankton must escape from a live Krabby Patty.

Courage the Cowardly Dog


Courage the Cowardly Dog revolves around the exploits of Courage, a small, fuchsia dog who, despite his name, is afraid of the most mundane things. Eustace, Muriel, and Courage are constantly attacked by (or running into) various monsters, aliens, villains, curses, experiments, natural disasters, and other forms of peril that Courage must face.

Every opening of the show documents Courage's past: "Abandoned as a pup, he was found by Muriel, who lives in the middle of Nowhere with her husband Eustace Bagge. But creepy stuff happens in Nowhere; it's up to Courage to save his new home."

In the series, when Courage wants to save his family from the villain, instead of typical feats of strength, the villain is usually defeated in various other ways: Courage tricks the villain, he flees from them, makes amends with the villain, somehow convinces the villain to change, Muriel saves the day, or in some cases, the villain simply voluntarily moves on in favor of plotting another diabolical scheme.

A typical feature of the show is the spoofing or reference of various classic horror and cult films as the basis for many episodes. This is seen in episodes such as "The Demon in the Mattress", "The Precious, Wonderful, Adorable, Loveable Duckling", "Heads of Beef", "Klub Katz", "Journey to the Center of Nowhere", "The Great Fusilli", "Robot Randy", "1000 Years of Courage", "Invisible Muriel", "Human Habitrail", "Courage the Fly", "Mega Muriel the Magnificent", "The Transplant", "McPhearson Phantom", "The House of Discontent", "Courage vs. Mecha-Courage" and "Hard Drive Courage".

Ed, Edd n Eddy Jawbreakers!


The object of the game is to help these resourceful preadolescents win a contest whose grand prize is a lifetime supply of jawbreakers. Throughout the game, Ed, Edd and Eddy will tap into their unique brand of resourcefulness as they earn money, solve physical puzzles, interact with their pals from the cul-de-sac and find hidden goodies. The players will control one Ed at a time, each with his own unique strength and weakness, and may dynamically cycle through the three main characters. Players will explore 12 levels, each offering a short animated cut-scene at the beginning and end. The Eds are the playable characters, each with their own skills and abilities. Ed can headbutt things, Edd (Double-D) can use a slingshot, a wrench and use switches that do different things. Eddy can use the hypnotizing wheel or the jetpack.

Tom & Jerry The Fast and the Furry


After being kicked out of their old house for causing major damage, the lovable Tom and Jerry enter a race to win a mansion. This race is supposed to have occurred in Fall 1995.

The race is initially from California to Mexico, but due to public ratings of the event, the finish line is continually pushed further away, going to places such as the Amazon, Antarctica, Australia, Borneo, and across the world until they arrive back at California.

Fabulous Super Race Contestants

This table tells the characters, their cars, biography, finishing place, cause of elimination and how long they lasted in the race.

Tom with Orange Muscle-Sedan Nissan Skyline R32 (Left behind in Borneo)

Orange Jet-Car (Left in shambles in L.A due to overheated engine, Jerry was given a similar car also)
He is a house cat, guarded with the task of getting rid of Jerry. 1st place (Tied with Jerry) Winner (Survived elimination in Antarctic-Australia leg) Hollywood-Mexico-Amazon-Antarctic-Australia-Borneo-Finish (Hollywood)

Jerry with Blue Mini Supercar, resembles (Not actually made by the British Motor Company of the same name, Left in Borneo)

Blue Jet-Car (Tom was given a bigger version)
He is a mouse, always makes Tom's day complete. (with a chase) 1st place (Tied with Tom) Winner Hollywood-Mexico-Amazon-Antarctic-Australia-Borneo-Finish (Hollywood)

Steed Dirkly with 1980's Light Blue Convertible Coupe Race Car, resembles a 1993 Camaro (A lightning bolt struck an umbrella in Steed's car, causing it to sink to Davy Jones' Locker) He is a self-obsessed playboy who wants to donate the mansion to a charity: Himself! 5th place After his car sank, Steed spotted a mermaid and fell in love, but the mermaid was a mer-monster and fed Steed to her young kinds. Hollywood-Mexico-Amazon-Elimination (Antarctic, he was eliminated in the ocean)

Grammy with 1940s Pink Hotrod (Tom shot Grammy's hot air balloon in her flight to Borneo, causing Grammy and her pet Squirty to abandon the car. It fell to Borneo and smashed Grammy and Squirty) She entered this race with her dog Squirty to feel the adrenaline of a race and to win a house. 3rd place She was a victim of 2 of Tom's elimination attempts and she never came back after the 2nd attempt. (She was crushed with Squirty by her car in Borneo) Hollywood-Mexico-Amazon-1st Elimination (Antarctic)-Revival (Australia)-2nd Elimination (Borneo)

Gorthan, Destroyer of Light with Converted 4-wheeled motorbike (Shipped alongside Gorthan in the Antarctic) He is the Destroyer of Light from the pits of Niltor and owns a Greeting card and Flower shop. 4th place When the commentators, Buzz and Biff qustioned Gorthan on the old "Your-Tongue-Will-Stick-To-A-Frozen-Metal-Pole" trick. Gorthan thought it was a lie and Buzz and Biff dared Gorthan to do it on the South Pole. His tongue got stuck and the ice on Gorthan's side was cracking. Buzz and Biff were safe while Gorthan and his car wandered aimlessly in the Antarctic. Hollywood-Mexico-Amazon-Elimination (Antarctic)

Mallory Macdoogle with Red Minivan Resembles a 1993 Ford Aerostar. (The van sank in a Quicksand pit) She is a caring mother and enjoys playing soccer (Hence the nickname "Soccer Mom") 6th place Tom switched a sign in the Amazon and that led Soccer Mom into a Quicksand Pit, she called the assistance of extermination company Gonestar but the computer took too long and Soccer Mom escaped before she was a goner. She helped Jerry to the right way and gave him an Orange.She is then thought to have been eaten by insects. Hollywood-Mexico-Elimination (Amazon)

Dr. Professor with Anti-Matter powered car (This car uses the most powerful and explosive substance known to man, the engine exploded because of Biff.) He has developed many inventions that has changed the world and more. Disqualification A switch in the Anti-Matter engine was triggred by Biff and it was the Self-Destruction switch. Dr. Professor tried to save it but he, his car and his pit tent flashed and there was nothing left of him. Eliminated before the race.

Tom and Jerry A Nutcracker Tale


The cartoon features all of the exaggerated violence usualy found in Tom and Jerry. The film begins with Jerry and Tuffy watching the Nutcracker Ballet. Later, Jerry goes to the empty stage floor, where magic begins to happen. Toys come alive including the doll Nellie (who can only talk if someone pulls her string) and Paulie the Christmas Ornament (who was missing a head, due to Jerry kicking it earlier on). The magic then makes a Music Box Ballerina come to life, and Jerry dances with her.

The stage is transformed into a wintry wonderland, where the toys are enjoying a dinner. Tom hears this, and, with the other cats, raid the feast, trapping the toys. Jerry, Paulie, and Nellie try to stop this, but are shot out of a cannon. Tuffy escapes, but the Ballerina is captured by Tom. Later on, Tom is called to gather men and stop Jerry. Tuffy gives the Ballerina string, on the end of which is keys. He then goes to stop Tom. Meanwhile, Jerry, Paulie, and Nellie decide to follow the star to a man called the Toy Maker. They stop in front of a frozen river. All make it safely, except Jerry who falls in, and becomes tangled in weed. He is freed, and is pulled up by Nellie and Paulie. This makes Paulie unravel. Tuffy gets to Tom, and dresses up as an angel and a devil. He is found out, and ends up sticking a trident in Tom's eye. He continues on to Jerry, warning him of the cats. Tom and his friends, disguised as Christmas Trees, surround Jerry, but Tom gets attacked by squirrels, and shredded in a tree shredder. The cats attack, but the heroes escape, inside a tree. The cats beat up Tom by mistake. They launch a cannon, which blasts Jerry and his friends into a house with clocks. Tom gives chase, but is pecked on by wooden birds. The heroes then come to a hill, in which Paulie loses his head. They go into the hole, only to find a fiery world with lava pits and dragons. A flame fairy gives Paulie his head back. A dragon wakes up, but is hypnotized by Jerry into lifting them out of the pit. They are chased by the cats again, and run into a fairground. Tom is virtually destroyed here, being crushed again and again - of course, this being a cartoon, he always revives. They make it to a ridge, and Jerry blows up balloons with which they make it off safely. Tom though, is blasted by cannons. One cat shoots an arrow, bursting Nellie's balloon. Tuffy grabs on to her, and unravels more of Paulie. Nellie is let down, and chased by the cats. Jerry saves her, but she lets go of him. The cats pull her string, and she tells them where the others are headed. The remaining three make it to the Toy Maker, who fixes Paulie, and gives them toy soldiers. The toy army, lead by Jerry, charge, and quickly stop the cats. Tom vacuums up many of the soldiers, but they are blown onto the cats. Jerry and Tuffy are eaten by Tom, but Nellie returns, and throws a hammer, smashing Tom's teeth. Jerry then pushes a toy train and all the cats ride on it until it hits a wall and the wreckage goes into a box, with all the cats inside. But, a wall falls down on Nellie, who has saved Jerry and the Ballerina. However, the magic revives her, and she begins to talk on her own, without a string having to be pulled. Jerry and the Ballerina dance, and the curtain is let down, ending the show.

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